Amiga Dream-Team’s upcoming shooter ‘Hyperborea’ has been getting a lot of attention lately. The game promises intense gameplay with waves of enemies, bullets, lasers, and impressive graphics on a stock A1200 or higher. Now, there’s new gameplay footage available for those eager to see the latest developments of this game.
Here is the latest video update from the developer: “New WIP video #6 🙂 Stock A1200, 304×256 PAL, 50Hz, with hundreds of bullets. The (hopefully) final dev team has been assembled.”
Dev Notes:
- GFX: Crome
- Audio: Triace
- Code: Developer
Additional Credits:
- Original ship/explosion GFX: Matt Walkden
- Placeholder level music: “te-x-mas 6” by xtd/mystic & the grid
- Music player: Frank Wille
- VSCode dev system: Bartman^Abyss
- Zoey for 2p 🙂
What’s New:
- New stage 1 background graphics
- New animated player ships
- New explosions
- New spread-shot GFX
- New additional animated bonus stars
- Bonus star magnetism
- New sparks on hit
- Animated bullets
- Shadows for enemies/player ships
- Fresh set of enemy placeholders
- Title screen placeholder
- Player ship/shot coloring configurable in main menu
- Shadows and sparks toggle in main menu
- Massive bullet code/memory optimizations
- New bullet patterns
- Bug fixes and improvements to dev tools
Stay tuned for more updates on ‘Hyperborea’ as we receive them from the developer.
Original article by www.indieretronews.com