


Developer: First Star Software
Publisher: First Star Software
Release: 1983
Platform: Commodore 64 (Atari 8-bit, Atari 5200, ZX Spectrum, Arcade)
Designer: Fernando Herrera
Introduction
Bristles is one of First Star Software’s most intriguing early creations, bringing a unique blend of platforming and skill-based gameplay to the Commodore 64 in 1983. Designed by Fernando Herrera, this colorful, fast-paced game puts players in the shoes of Peter the Painter and his companions on a truly distinctive mission.
Gameplay
The core concept of Bristles is delightfully simple yet brilliant: the player’s task is to paint every room in a building before time runs out. The game offers eight different characters to choose from – including both male and female protagonists – which was a notably progressive feature for games of that era.
The game features six difficulty levels, each containing eight buildings. The levels don’t scroll but fit within a single screen, which was a typical solution in the early ’80s. The combination of platformer elements and maze-like level design makes the gameplay engaging and challenging.
The controls are tight and responsive, though the Atari version reportedly offers even faster and tighter handling. However, the C64 version is excellently playable on its own, with precise jumping and strategic level navigation providing appropriate challenges.
Graphics and Sound
Bristles presents a visually vibrant and colorful appearance on the C64. The buildings and characters are well-distinguished, with painted walls clearly indicating progress. The graphics are simple but effective, perfectly serving the gameplay objectives.
The music, however, is one of the game’s truly outstanding elements: an adaptation of Tchaikovsky’s work plays throughout the game, adding artistic value to what would otherwise be a straightforward arcade experience. This musical choice makes Bristles stand out among contemporary games. While the Atari version’s music is reportedly clearer and more exciting, the C64 version deserves recognition in its own right.
Difficulty and Playability
Bristles is not among the easier games. Early reviews noted that the game is very difficult to master and may prove too challenging for many players. Frustration is occasionally inevitable, especially on higher levels where both enemies and time limits put pressure on the player.
Despite this – or perhaps because of it – the game can be incredibly addictive. The “just one more try” feeling is strong, and the joy of successful completion makes the struggle worthwhile.
Evaluation
Positives:
- Unique concept: The painting-based gameplay is fresh and original
- Excellent musical accompaniment: The Tchaikovsky adaptation is memorable
- Varied character selection: Eight playable characters from both genders
- Well-crafted execution: A polished production, especially by 1983 standards
- Addictive gameplay: Despite (or because of) the difficulty, highly replayable
Negatives:
- High difficulty level: May be too challenging for many players
- Occasionally frustrating: Despite precise controls, there are plenty of irritating moments
- Atari version reportedly superior: With faster controls and better music
Conclusion
Bristles is one of First Star Software’s most significant early works, perfectly demonstrating how a simple core concept can create a lasting gaming experience. While its difficulty won’t appeal to everyone, for those who enjoy a challenge and the magic of retro arcade games, this is an essential piece of the C64 library.
The game’s colorful graphics, magnificent music, and insanely addictive gameplay make it a worthy representative of the 1983 vintage. Those with patience who don’t mind working through difficult sections will find hours of enjoyment in this classic paint-spraying adventure.
Final Rating: 8/10
A game that stands as timeless proof that good ideas combined with precise execution can deliver lasting experiences even from a distance of four decades.
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Original article by c64universe.com


