Indie Retro News: Special Feature on Apidya

Indie Retro News: Apidya' Special

This month has already brought us some exciting news, including the arrival of The Settlers II on the Amiga, the latest Project-X Light Years release on Steam, and the impressive CubiX for ZX Spectrum. And here’s another thrilling announcement: ‘Apidya Special’ by ININ Games is set to launch on consoles and PC by 2026! This game is touted as “a genuine, 24-bit pixel remake of a classic 90s shoot ’em up, featuring no 3D models or AI upscaling—just hand-drawn pixels infused with passion and an exclusive original soundtrack by Chris Hulsbeck.”


Here are the details: “Crafted by the original team in collaboration with a dedicated Apidya fan turned developer, Apidya Special is inspired by an unfinished 1990s console port. It combines original assets with completely new pixel art, enhanced sound effects, and remixed music. Legendary composer Chris Hulsbeck provides an exclusive, fully rearranged soundtrack that has never been released before.”

“Players will enjoy Apidya Special in true widescreen with new parallax effects, or can switch to the original Amiga 4:3 mode, replicating the look, feel, and sound of the 1992 classic. Optional CRT effects such as simulated shadow mask, scan lines, and phosphor bloom will recreate the nostalgic display experience. A beloved cult classic among European retro gamers for over 30 years, Apidya Special is set to introduce its insect-themed action to a new audience while providing veterans with the most authentic and feature-rich version ever to be made.”

Key Features

  • Authentic Remake – Completely rebuilt from the ground up; no emulation used.
  • Two Visual Modes – Effortlessly switch between HD widescreen and original Amiga 4:3 display.
  • Exclusive Chris Hulsbeck Soundtrack – Newly arranged alongside remixed and classic tracks.
  • Retro Visual Effects – Optional CRT shaders, bloom, and authentic scanline simulation.
  • Expanded Worlds – Five unique themed worlds (Meadow, Pond, Sewers, Cyber, Lair), each with up to five levels, featuring 20 different bosses and hidden special stages.
  • Fresh Surprises – Randomized in-game events, including “Night Mode” with new enemy sprites.
  • Cooperative Mode – A second player can take control of one of the helper drones.
  • Accessibility Options – Modern difficulty settings to ensure enjoyment for players of all generations, including those familiar with the original developers’ work.


Original article by www.indieretronews.com

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