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  • A/V Breakout adapter for Commodore 64

    Brand:Commodore

    A/V Breakout adapter for the Commodore 64.

    Based on the design of Sven Petersen (project available on Github: https://github.com/svenpetersen1965/C64-A-V-Adaptor)

    Allow use of regular S-Video mini-din and RCA cables for Composite and (stereo) sound out/in.

    Configurable mono/stereo, audio in enable/disable and chroma low/high via jumper.

    Standard case color is white, other colours variations available on occasion.

    High quality resin printed case with vinyl label.

    Please read the extended product description below

     

    For EU customers, price listed includes applicable VAT rate
    Condition: New
    19,0021,00

    A/V Breakout adapter for Commodore 64

    Brand:Commodore
    19,0021,00 Select options This product has multiple variants. The options may be chosen on the product page
  • Duke Nukem 2

    Duke Nukem 2

    Brand:Microsoft
    • Jewel Case
    • Dutch version

     

    Duke Nukem is back. Captured by an alien foe in the middle of promoting his best-selling book, “Why I’m So Great”, Duke must once more defeat the forces of evil to save himself from the knowledge-stealing Rigelatins, and ultimately prove his book’s namesake. In this sequel to the 1991 high-octane, bot-busting video game, Duke Nukem, the King of Action must blast, cannon, missile and flame his way to victory – a victory that would stop the secrets of both ass-kicking and bubblegum from falling into the wrong hands.

  • Space Quest II

    Space Quest II

    Brand:Microsoft

    Just when you thought it was safe to go back into space, He’s Back! And he wants revenge! Sludge Vohaul, the demented evil scientist (whose sinister plan you unknowingly foiled in our last episode), is seething over his Sarien slip-up. Madder than a drenched Astrochicken, (and still determined to rule the galaxy) Vohaul has devised a new plan. A nasty plan. A plan so evil that only one as wickedly sadistic as he could imagine it. Yes, the worst nightmare ever is about to come knocking on your door- and it won’t take No for an answer!

    It’s The Invasion of the Insurance Salesmen! Hordes and hordes of pushy, obnoxious (genetically engineered) salesmen will soon be dumped upon your home planet- unless somebody dumps on Vohaul first. And who knows more about getting dumped on than you?

    Roger Wilco to the rescue! Once again, you, Roger Wilco, sanitation engineer and involuntary hero, must don your sanitary space mittens and prepare for the onslaught of evil that Vohaul has prepared. A chore not for queasy or fainthearted. And if you can stomach that…Get ready for the Granddaddy of Gross. The Emperor of Evil. The first name is Nastiness, Sludge Vohaul himself! With nothing to protect you but your wits and your wet mop, you haven’t got a chance! (But that’s what makes the game so much fun!)

    Have fun staying out of trouble! Beat the odds. Conquer insurmountable obstacles. Defy gravity. Cry for help. Misfortune awaits you at every turn… Boggle your way through the humid stenchlands of the jungle planet Labion. Blunder your way onto the asteroid fortress of the slime-sucking Vohaul. Flounder your way through more perilous escapades than you can wiggle a space worm at.

    Guaranteed to make you laugh! Packed with comedy, tragedy, suspense, horror, and many other nouns, Space Quest II will tickle your funny bone and relieve that heavy feeling in your wallet.

    Condition: Used
  • Space Saver Pro

    Brand:Commodore

    The SpaceSaver Pro cable for the C64 and VIC20 CR*  is THE solution to the inefficient use of space that traditional power cables cause by connecting to the power-plug in a straight line. Because of the elbow design, the power-cable leaves the computer at a 90 degree angle towards the back, reducing the cable footprint dramatically.

    This high quality cable not only is fully injection moulded, it also has a built-in overvoltage protector on the 5V supply, to avoid damage by faulty power supplies. A small window in the connector allows you to see the led indicator, where green means all is ok, but red indicates an overvoltage. Whenever the 5V rail goes over the 5.4V threshold, the circuit inside will cut the power within nanoseconds, to prevent any harm to the chips inside your beloved machine.

    Your power supply plugs right into the female DIN connector, and the 30cm long 20AWG grade wiring in between the connectors makes sure this cable can handle currents up to 3.5A. A grippy surface makes plugging in and removing the cable easy, avoids stress on the internal cable joints, and there is enough clearance to accommodate the many variances in case/socket depth, which prevents the cable casing from putting permanent stress on the power socket.

    *The VIC20 CR (cost reduced) version uses the same power connector as the C64, and has a separate +5V rail which is susceptible to overvoltage from a bad PSU.

    See the extend product description below for more details.

    For EU customers, price listed includes applicable VAT rate
    Condition: New
  • Terminal Velocity Jewel Case

    Terminal Velocity Jewel Case

    Brand:Microsoft
    • Jewel Case
    • Dutch Version

     

    Terminal Velocity is a simulation video game developed by Terminal Reality and published by 3D Realms for MS-DOS and Windows 95 and MacSoft for Mac OS. It is an arcade-style flight combat game, with simpler game controls and physics than flight simulators. It is known for its fast, high-energy action sequences, compared to flight simulators of the time.

    Terminal Reality also developed a similar game, Fury3, published that same year by Microsoft. It used the same game engine (Photex + Terrain Engine 1) and basic game mechanics, but was designed to run natively on the new Windows 95 operating system. Though considered to add little to the gameplay of Terminal Velocity,[1] Fury3 spawned an add-on pack, F!Zone, as well as a sequel, Hellbender.

    The player can fly at low speeds without falling. The player’s craft also has no inertia, meaning its course can be changed instantly. There are seven different weapons, ranging from guns, blasters and rockets to homing missiles and a rare secret weapon, and only the first blaster type will never run out of ammo. Additionally, it possesses powerful afterburners that allow it to move at very high speed, which is useful in order to evade attacks, but sacrifices the ability to return fire temporarily (they can be selected like weapons, and if they are, the fire button will ignite the afterburners). The craft is able to survive some hits, and even some collisions with the terrain, including tunnels.

    Each of the 27 missions consists of several objectives, e.g. enemies which must be destroyed, tunnel entrances and exits, mere checkpoints, and an extraction point.

  • Wing Commander III Classic Edition

    Wing Commander III Classic Edition

    Brand:Microsoft

    Wing Commander is a space combat simulator intercut with live action cutscenes. Gameplay involves completing missions and destroying enemy craft, Wing commander III dispensed with the issuing of medals after such missions and relied more on cutscenes to drive the story along making much more use of CD technology. As the man giving the orders, Blair often gets to choose what ship he will fly, what missiles it will carry, and what wingman (wingmen) he will take with him. As in Wing Commander, some wingmen can be killed permanently in combat. Blair’s own call sign remained customizable

    Condition: Used
  • X-COM: Terror From The Deep

    X-COM: Terror From The Deep

    Brand:Microsoft

    RARE English Big Box including Strategy Guide!

     

    A vast sleeping enemy has awakened. When the colonization vessel crash landed on Earth some 65 million years ago, the emergency systems placed the aliens in suspended animation. A distress call was sent, but was never received by the aliens’ homeworld. Over the eons the computers awakened small groups of aliens to attempt colonization, but the strategies and devices were imperfect. The aliens have also sunken ships, destroyed planes and devastated remote ports over the centuries — to what end we know not.

    Now, deep in the vast hulk of the mother ship the battle computers have become fully online. The systematic awakening of the aliens and their technology has begun. Across the globe are sites where age-old alien advance assault squads have been attempting to contact their distant brothers. The sites contain powerful artifacts that they need to conquer the planet and transform it into an aquatic paradise for aliens.
    X-COM: Terror From The Deep puts you in command of X-COM. You control the force to stop the alien terror. First, you’ll intercept the alien subs and shoot them down. Then, you’ll command a sub-aqua mission using the ‘Battlescape’ display. This view will display only what your aquanauts can see, allowing danger to creep up on the unsuspecting.

    Successfully completing Alien Submarine Assault missions allows X-COM scientists to clear the sites of artifacts and begin researching alien technology. On completion, Engineers can reproduce superior weapons to better attack subs. Soon you will be fighting the aliens with their own technology. A special UFOpaedia will contain all the information gathered from your missions.

    Condition: Used
  • X-COM: Terror from the Deep Big Box

    X-COM: Terror from the Deep Big Box

    Brand:Microsoft

    A vast sleeping enemy has awakened. When the colonization vessel crash landed on Earth some 65 million years ago, the emergency systems placed the aliens in suspended animation. A distress call was sent, but was never received by the aliens’ homeworld. Over the eons the computers awakened small groups of aliens to attempt colonization, but the strategies and devices were imperfect. The aliens have also sunken ships, destroyed planes and devastated remote ports over the centuries — to what end we know not.

    Now, deep in the vast hulk of the mother ship the battle computers have become fully online. The systematic awakening of the aliens and their technology has begun. Across the globe are sites where age-old alien advance assault squads have been attempting to contact their distant brothers. The sites contain powerful artifacts that they need to conquer the planet and transform it into an aquatic paradise for aliens.
    X-COM: Terror From The Deep puts you in command of X-COM. You control the force to stop the alien terror. First, you’ll intercept the alien subs and shoot them down. Then, you’ll command a sub-aqua mission using the ‘Battlescape’ display. This view will display only what your aquanauts can see, allowing danger to creep up on the unsuspecting.

    Successfully completing Alien Submarine Assault missions allows X-COM scientists to clear the sites of artifacts and begin researching alien technology. On completion, Engineers can reproduce superior weapons to better attack subs. Soon you will be fighting the aliens with their own technology. A special UFOpaedia will contain all the information gathered from your missions.

    Condition: New

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