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A/V Breakout adapter for Commodore 64
A/V Breakout adapter for the Commodore 64.
Based on the design of Sven Petersen (project available on Github: https://github.com/svenpetersen1965/C64-A-V-Adaptor)
Allow use of regular S-Video mini-din and RCA cables for Composite and (stereo) sound out/in.
Configurable mono/stereo, audio in enable/disable and chroma low/high via jumper.
Standard case color is white, other colours variations available on occasion.
High quality resin printed case with vinyl label.
Please read the extended product description below
For EU customers, price listed includes applicable VAT rate
€19,00 – €21,00A/V Breakout adapter for Commodore 64
€19,00 – €21,00 Select options This product has multiple variants. The options may be chosen on the product page -
Space Quest II
Just when you thought it was safe to go back into space, He’s Back! And he wants revenge! Sludge Vohaul, the demented evil scientist (whose sinister plan you unknowingly foiled in our last episode), is seething over his Sarien slip-up. Madder than a drenched Astrochicken, (and still determined to rule the galaxy) Vohaul has devised a new plan. A nasty plan. A plan so evil that only one as wickedly sadistic as he could imagine it. Yes, the worst nightmare ever is about to come knocking on your door- and it won’t take No for an answer!
It’s The Invasion of the Insurance Salesmen! Hordes and hordes of pushy, obnoxious (genetically engineered) salesmen will soon be dumped upon your home planet- unless somebody dumps on Vohaul first. And who knows more about getting dumped on than you?
Roger Wilco to the rescue! Once again, you, Roger Wilco, sanitation engineer and involuntary hero, must don your sanitary space mittens and prepare for the onslaught of evil that Vohaul has prepared. A chore not for queasy or fainthearted. And if you can stomach that…Get ready for the Granddaddy of Gross. The Emperor of Evil. The first name is Nastiness, Sludge Vohaul himself! With nothing to protect you but your wits and your wet mop, you haven’t got a chance! (But that’s what makes the game so much fun!)
Have fun staying out of trouble! Beat the odds. Conquer insurmountable obstacles. Defy gravity. Cry for help. Misfortune awaits you at every turn… Boggle your way through the humid stenchlands of the jungle planet Labion. Blunder your way onto the asteroid fortress of the slime-sucking Vohaul. Flounder your way through more perilous escapades than you can wiggle a space worm at.
Guaranteed to make you laugh! Packed with comedy, tragedy, suspense, horror, and many other nouns, Space Quest II will tickle your funny bone and relieve that heavy feeling in your wallet.
€119,00 -
Space Saver Pro
The SpaceSaver Pro cable for the C64 and VIC20 CR* is THE solution to the inefficient use of space that traditional power cables cause by connecting to the power-plug in a straight line. Because of the elbow design, the power-cable leaves the computer at a 90 degree angle towards the back, reducing the cable footprint dramatically.
This high quality cable not only is fully injection moulded, it also has a built-in overvoltage protector on the 5V supply, to avoid damage by faulty power supplies. A small window in the connector allows you to see the led indicator, where green means all is ok, but red indicates an overvoltage. Whenever the 5V rail goes over the 5.4V threshold, the circuit inside will cut the power within nanoseconds, to prevent any harm to the chips inside your beloved machine.
Your power supply plugs right into the female DIN connector, and the 30cm long 20AWG grade wiring in between the connectors makes sure this cable can handle currents up to 3.5A. A grippy surface makes plugging in and removing the cable easy, avoids stress on the internal cable joints, and there is enough clearance to accommodate the many variances in case/socket depth, which prevents the cable casing from putting permanent stress on the power socket.
*The VIC20 CR (cost reduced) version uses the same power connector as the C64, and has a separate +5V rail which is susceptible to overvoltage from a bad PSU.
See the extend product description below for more details.
For EU customers, price listed includes applicable VAT rate
€17,95 -
Terminal Velocity Jewel Case
- Jewel Case
- Dutch Version
Terminal Velocity is a simulation video game developed by Terminal Reality and published by 3D Realms for MS-DOS and Windows 95 and MacSoft for Mac OS. It is an arcade-style flight combat game, with simpler game controls and physics than flight simulators. It is known for its fast, high-energy action sequences, compared to flight simulators of the time.
Terminal Reality also developed a similar game, Fury3, published that same year by Microsoft. It used the same game engine (Photex + Terrain Engine 1) and basic game mechanics, but was designed to run natively on the new Windows 95 operating system. Though considered to add little to the gameplay of Terminal Velocity,[1] Fury3 spawned an add-on pack, F!Zone, as well as a sequel, Hellbender.
The player can fly at low speeds without falling. The player’s craft also has no inertia, meaning its course can be changed instantly. There are seven different weapons, ranging from guns, blasters and rockets to homing missiles and a rare secret weapon, and only the first blaster type will never run out of ammo. Additionally, it possesses powerful afterburners that allow it to move at very high speed, which is useful in order to evade attacks, but sacrifices the ability to return fire temporarily (they can be selected like weapons, and if they are, the fire button will ignite the afterburners). The craft is able to survive some hits, and even some collisions with the terrain, including tunnels.
Each of the 27 missions consists of several objectives, e.g. enemies which must be destroyed, tunnel entrances and exits, mere checkpoints, and an extraction point.
€10,00