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A/V Breakout adapter for Commodore 64
A/V Breakout adapter for the Commodore 64.
Based on the design of Sven Petersen (project available on Github: https://github.com/svenpetersen1965/C64-A-V-Adaptor)
Allow use of regular S-Video mini-din and RCA cables for Composite and (stereo) sound out/in.
Configurable mono/stereo, audio in enable/disable and chroma low/high via jumper.
Standard case color is white, other colours variations available on occasion.
High quality resin printed case with vinyl label.
Please read the extended product description below
For EU customers, price listed includes applicable VAT rate
€19,00 – €21,00A/V Breakout adapter for Commodore 64
€19,00 – €21,00 Select options This product has multiple variants. The options may be chosen on the product page -
Earthworm Jim 3D
Earthworm Jim 3D is a platform game, the third in the Earthworm Jim series. It is a sequel to Earthworm Jim and Earthworm Jim 2, and the first game in the series to not be developed by Shiny Entertainment, which had recently instituted a strict “no sequels” policy. Interplay Entertainment, having recently purchased the Earthworm Jim rights, handed the franchise off to VIS Interactive. The game suffered a difficult, prolonged development cycle and was repeatedly delayed until it was released in 1999 for the Nintendo 64 and Microsoft Windows. The game was not received well, with critics claiming that the charm of the originals was lost, and that despite the long development period, the game still felt sloppy and lacked previously promoted features.
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Earthworm Jim 3D Big Box
- Big Box PC
- International Edition
- Near Mint Condition
Earthworm Jim 3D is a platform game, the third in the Earthworm Jim series. It is a sequel to Earthworm Jim and Earthworm Jim 2, and the first game in the series to not be developed by Shiny Entertainment, which had recently instituted a strict “no sequels” policy. Interplay Entertainment, having recently purchased the Earthworm Jim rights, handed the franchise off to VIS Interactive. The game suffered a difficult, prolonged development cycle and was repeatedly delayed until it was released in 1999 for the Nintendo 64 and Microsoft Windows. The game was not received well, with critics claiming that the charm of the originals was lost, and that despite the long development period, the game still felt sloppy and lacked previously promoted features.
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